APOLLO 3DTHRILL 315E REVIEW
"Apollo 3DThrill 315E review comparing the Apollo 3Dthrill 315e to the Videologic VividXS Kyro 2 and Palit Daytona GeForce2 MX. Video cards tested on a system using a 1.3Ghz Athlon and a JETWAY 663AS PRO. Software used was:- Max Payne, Quake 3 Arena and Serious Sam."

The Apollo 3DTHRILL 315E supports the following advanced features:-
SIS315E chipset
32MB memory
143Mhz core clock speed
143Mhz memory clock speed
AGP 4X / 2X / 1X support
Integrated 375Mhz RAMDAC
Hardware Transform & Lighting (T&L) with FSAA
2nd generation hardware transform engine
2nd generation hardware lighting engine
2nd generation hardware visibility engine
2 dual-texturing pipelines, mapping 4texels per clock cycle
Full acceleration for Microsoft DirectX 8 and OpenGL 1.2 ICD
Vivid NTSC / PAL TV-Output with flicker filter
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| NAME |
TECHNOLOGY |
GPU SPEED |
MEM SPEED |
COST (UK/US) |
| GeForce2 MX |
0.18 micron |
175Mhz |
166MHz SDR |
£55 ($39) |
| PowerVR Kyro2 |
0.18 micron |
175mhz |
175mhz SDR |
£59 ($49) |
| SIS 315 |
0.15 micron |
143mhz |
143mhz SDR |
£48 ($27) |
GENERAL SYSTEM INFORMATION
QUAKE III ARENA
APOLLO 3DTHRILL 315E PALIT DAYTONA GEFORCE2 MX VIDEOLOGIC VIVIDXS KYRO 2
COMMENT - "At the lowest resolution and image quality available the SIS315 actually beats the Kyro 2. This is due to the SIS315 using hardware t&l which gives it a boost at lower resolutions. It's also because the SIS315's limitations (lack of bandwidth) aren't such a problem. Even at the normal setting it's performance is an impressive (for the SIS315) 71fps. However using high quality the SIS315 can only deliver 30fps which is very disappointing."
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BENCHMARK SETTINGS
Default GLdriver
GL Extensions on
Fullscreen on
Demo001 Benchmark
FASTEST QUALITY
512x384 Video Mode
16Bit Colour Depth
16Bit Texture Quality
Vertex Lighting
Geometic Detail Low
Texture Detail 50%
Bilinear Texture Filtering
NORMAL QUALITY
640x480 Video Mode
16Bit Colour Depth
16Bit Texture Quality
Lightmap Lighting
Geometic Detail Medium
Texture Detail 75%
Bilinear Texture Filtering
HIGH QUALITY
800x600 Video Mode
32Bit Colour Depth
32Bit Texture Quality
Lightmap Lighting
High Geometic Detail
Full Texture Detail
Trilinear Texture Filtering
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MAX PAYNE
APOLLO 3DTHRILL 315E PALIT DAYTONA GEFORCE2 MX VIDEOLOGIC VIVIDXS KYRO 2
COMMENT - "Max Payne is a quite demanding game and this shows with the SIS315 only getting 37fps at 640x480 and then 25fps at 800x600. 37fps is playable but 25fps is not."
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BENCHMARK SETTINGS
Truck Exploding Demo
Normal Setting
Trilinear Filtering
Fogging Enabled
Sounds Enabled
Task Switching Disabled
Triple Screen Buffers Enabled
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MAX PAYNE
TRANSFORM AND LIGHTING BENCHMARK
 | 57 |
 | 43 |
 | 52 |
 | 42 |
APOLLO 3DTHRILL 315E (HARDWARE T&L) APOLLO 3DTHRILL 315E (SOFTWARE T&L)
COMMENT - "To see if SIS315's hardware transform and lighting was doing anything we ran Max Payne using hardware t&l and then using software t&l. As shown the hardware t&l on the SIS315 is working quite well, with it disabled performance suffered badly."
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BENCHMARK SETTINGS
Truck Exploding Demo
Normal Setting
Trilinear Filtering
Fogging Enabled
Sounds Enabled
Task Switching Disabled
Triple Screen Buffers Enabled
|
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SERIOUS SAM
APOLLO 3DTHRILL 315E PALIT DAYTONA GEFORCE2 MX VIDEOLOGIC VIVIDXS KYRO 2
COMMENT - "Look at the graph, need I say more?"
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BENCHMARK SETTINGS
Normal Setting
UHSS Timedemo
Huge Texture Size
Detailed Textures Enabled
Huge Shadowmap Size
Standard Lens Flare
No Wait Vertical Retrace
Wide Screen Disabled
|
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16BIT PERFORMANCE
 | 57 |
 | 37 |
 | 35 |
 | 22 |
APOLLO 3DTHRILL 315E (16BIT) APOLLO 3DTHRILL 315E (32BIT)
COMMENT - "The SIS315 takes a large decrease when using 32bit and is bandwidth limited even at lower resolutions. At 16bit Max Payne is very playable now and Serious Sam is more playable."
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MAX PAYNE SETTINGS
640x480 Resolution
Truck Exploding Demo
Normal Setting
Trilinear Filtering
Fogging Enabled
Sounds Enabled
Task Switching Disabled
Triple Screen Buffers Enabled
SERIOUS SAM SETTINGS
640x480 Resolution
Normal Setting
UHSS Timedemo
Huge Texture Size
Detailed Textures Enabled
Huge Shadowmap Size
Standard Lens Flare
No Wait Vertical Retrace
Wide Screen Disabled
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CONCLUSION
• It's cheap if you live in the US, only $27 on www.pricewatch.com
• Good 2D image quality and performance
• Bilinear filtering works as it should woohoo
• TV Output is watchable
• Poor 16bit image quality
• Poor 32bit performance
• Poor driver support (last update 4months ago)
• Trilinear filtering isn't working correctly
• Textures not displayed correctly
• FSAA disabled in drivers even though video card supports FSAA
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