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NVIDIA FORCEWARE v66.93 REVIEW
"In this review we test the Nvidia Forceware driver 66.93 to 61.77 and 56.72 using 3dmark 2001 SE, 3dmark 2003, 3dmark 2005, Doom3, Tribes Vengeance, Xpand Rally, Colin Mcrae 2005, Painkiller, Prince of Persia, Rally Trophy, Scrapland and Warhammer 40,000 Dawn of War."

In this article we compare the recently released 66.93 drivers to the previous 61.77 and 56.72 drivers using software such as 3dmark 2005, Doom3, Tribes Vengeance, Xpand Rally, Colin Mcrae 2005, Painkiller, Prince of Persia - Warrior Within, Rally Trophy, Scrapland and Warhammer 40K - Dawn of War.
GENERAL SYSTEM INFORMATION
QUAKE III ARENA
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BENCHMARK SETTINGS
Four.dm68 Benchmark
32Bit Colour Depth
Texture Compress Disabled
Lightmap Lighting
High Geometric Detail
Full Texture Detail
Trilinear Texture Filtering
COMMENT - "Quake 3 Arena is the oldest game featured in this 66.93 driver review and all the drivers have been fully optimised for this game so the results are very close. However out of the three drivers tested the 56.72 driver offers the best Quake 3 performance but only by about 3%."
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TRIBES VENGEANCE
COMMENT - "Tribes Vengeance is a much more modern game compared to Quake 3 and here we see that new drivers are able to increase performance. Using medium quality settings the 66.93 drivers increased performance by 9%. Using high quality settings the 66.93 drivers increased performance by an impressive 16% and at ultra high quality we became video card limited. However the 66.93 drivers still managed to increase performance by 4%."
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BENCHMARK SETTINGS
1024x768 Resolution
Imperial Arena level
MEDIUM QUALITY
Bump Map Detail Low
Texture Detail Medium
Terrain Micro Enabled
Fluid Surface Detail Medium
Fogging Distance Medium
Dynamic Shadow Medium
Glow Detail Medium
Terrain Deco Disabled
World Detail Medium
V2.0 Pixel Shaders Disabled
HIGH QUALITY
Bump Map Detail High
Texture Detail High
Terrain Micro Enabled
Fluid Surface Detail UHigh
Fogging Distance High
Dynamic Shadow High
Glow Detail High
Terrain Deco Enabled
World Detail High
V2.0 Pixel Shaders Disabled
ULTRA HIGH QUALITY
Bump Map Detail Ultra High
Texture Detail Ultra High
Terrain Micro Enabled
Fluid Surface Detail UHigh
Fogging Distance Ultra High
Dynamic Shadow Ultra High
Glow Detail Ultra High
Terrain Deco Enabled
World Detail Ultra High
V2.0 Pixel Shaders Enabled
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UNREAL TOURNAMENT 2004
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BENCHMARK SETTINGS
Direct3D Render Device
1024x768 Resolution
32Bit Colour Depth
Texture Detail Normal
Character Detail Normal
World Detail High
Physics Detail High
Decal Stay High
Full Character Shadows
Full Fog Distance
Decals Enabled
Dynamic Lighting Enabled
Detail Textures Enabled
Coronas Enabled
Trilinear Filtering Enabled
Projectors Enabled
Foliage Enabled
Weather Effects Enabled
COMMENT - "It appears that all of the drivers have been fully optimised for Unreal Tournament 2004 and there is hardly any difference in performance. However with the Torlan benchmark the 66.93 drivers are able to increase performance by 3% which was very unexpected."
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