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CPU MOTHERBOARD TECH VIDEO REVIEWS

GEFORCE4 TI4200 vs GEFORCE 5500

INNO3D GEFORCE4 TI4200 vs GALAXY ZEUS 5500

GENERAL SYSTEM INFORMATION

PROCESSOR AMD ATHLON XP 3200
VIDEO CARD GALAXY ZEUS 5500
INNO3D GEFORCE4 TI4200
NVIDIA DRIVER FORCEWARE v61.77
MOTHERBOARD ASROCK K7S8XE+
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP
DIRECTX VERSION v9.0C

3DMARK 2001 SE

CAR CHASE (HIGH DETAIL)

GALAXY ZEUS 550051
INNO3D GEFORCE4 TI420074

DRAGOTHIC (HIGH DETAIL)

GALAXY ZEUS 550062
INNO3D GEFORCE4 TI420099

LOBBY (HIGH DETAIL)

GALAXY ZEUS 550061
INNO3D GEFORCE4 TI420082

NATURE

GALAXY ZEUS 550026
INNO3D GEFORCE4 TI420055

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
32Bit color
D3D Hardware T&L
Antialiasing Disabled
Double Frame Buffer
Compressed Texture Format
24Bit Z-Buffer Depth

COMMENT "We are now looking indepth at the high detail game benchmarks of 3dmark 2001 SE, it now becomes clear why Inno3D GeForce4 Ti4200 scores so highly compared to Galaxy Zeus 5500. Firstly Inno3D GeForce4 Ti4200 beats Galaxy Zeus 5500 by 32% with Car Chase, 38% with Dragothic, 26% with Lobby and finally a whopping 53% with Mother Nature."


3DMARK 2001 SE
FILLRATE

SINGLE TEXTURING

GALAXY ZEUS 5500597
INNO3D GEFORCE4 TI4200863

MULTI TEXTURING

GALAXY ZEUS 5500314
INNO3D GEFORCE4 TI42001899

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
32Bit color
D3D Hardware T&L
Antialiasing Disabled
Double Frame Buffer
Compressed Texture Format
24Bit Z-Buffer Depth

COMMENT "This 3dmark 2001 SE fillrate test shows shocking performance by Galaxy Zeus 5500. Using Single Texturing Inno3D GeForce4 Ti4200 was 31% faster than Galaxy Zeus 5500 and the shocking result is that Inno3D GeForce4 Ti4200 delivers a MASSIVE 84% performance increase over Galaxy Zeus 5500 when using Multi-Texturing."


3DMARK 2001 SE
POLYGON COUNT

1 LIGHT

GALAXY ZEUS 550026
INNO3D GEFORCE4 TI420053

8 LIGHTS

GALAXY ZEUS 55004
INNO3D GEFORCE4 TI420010

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
32Bit color
D3D Hardware T&L
Antialiasing Disabled
Double Frame Buffer
Compressed Texture Format
24Bit Z-Buffer Depth

COMMENT "The great results for Inno3D GeForce4 Ti4200 just keep coming and this 3dmark 2001 SE polygon test is no different. The Inno3D GeForce4 Ti4200 delivers a 51% performance increase over Galaxy Zeus 5500 with the 1 Light test and an even bigger 60% increase with the 8 Lights test."


3DMARK 2001 SE
BUMP MAPPING

ENVIRONMENT BUMP MAPPING

GALAXY ZEUS 550063
INNO3D GEFORCE4 TI4200147

DOT3 BUMP MAPPING

GALAXY ZEUS 550073
INNO3D GEFORCE4 TI4200124

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
32Bit color
D3D Hardware T&L
Antialiasing Disabled
Double Frame Buffer
Compressed Texture Format
24Bit Z-Buffer Depth

COMMENT "The Inno3D GeForce4 Ti4200 delivers 58% faster Enviroment Bump Mapping compared to Galaxy Zeus 5500 and 42% better performance using Dot3 Bump Mapping."


3DMARK 2001 SE
SHADERS

VERTEX SHADER

GALAXY ZEUS 550057
INNO3D GEFORCE4 TI420078

PIXEL SHADER (SM1.1)

GALAXY ZEUS 550056
INNO3D GEFORCE4 TI4200104

ADVANCED PIXEL SHADER (SM1.4)

GALAXY ZEUS 550030
INNO3D GEFORCE4 TI420083

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
32Bit color
D3D Hardware T&L
Antialiasing Disabled
Double Frame Buffer
Compressed Texture Format
24Bit Z-Buffer Depth

COMMENT "Apart from the 3dmark 2001 SE game benchmarks the Vertex and Pixel Shader tests are very important. Using Vertex Shaders Inno3D GeForce4 Ti4200 is 27% faster than Galaxy Zeus 5500, Inno3D GeForce4 Ti4200 is also 47% faster using SM1.1 Shaders and 64% faster when using SM1.4 Shaders."

GEFORCE4 TI4200 VS GEFORCE 5500

PAGE 1 GEFORCE4 TI4200 vs GEFORCE 5500
PAGE 2 3DMARK 2001 SE
PAGE 3 3DMARK 2003
PAGE 4 QUAKE 3 AND UT 2004
PAGE 5 GAMES SOFTWARE IN MEDIUM QUALITY
PAGE 6 GAMES SOFTWARE IN HIGH QUALITY AND FINAL RESULT

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