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GEFORCE4 TI4200 vs GEFORCE 5500

INNO3D GEFORCE4 TI4200 vs GALAXY ZEUS 5500

GENERAL SYSTEM INFORMATION

PROCESSOR AMD ATHLON XP 3200
VIDEO CARD GALAXY ZEUS 5500
INNO3D GEFORCE4 TI4200
NVIDIA DRIVER FORCEWARE v61.77
MOTHERBOARD ASROCK K7S8XE+
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP
DIRECTX VERSION v9.0C

3DMARK 2003 GAMES

WINGS OF FURY

GALAXY ZEUS 550078
INNO3D GEFORCE4 TI4200108

BATTLE OF PROXYCON

GALAXY ZEUS 55009
INNO3D GEFORCE4 TI420012

TROLL'S LAIR

GALAXY ZEUS 55008
INNO3D GEFORCE4 TI420010

MOTHER NATURE

GALAXY ZEUS 550010
INNO3D GEFORCE4 TI4200N/A

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
No Pixel Processing
Optimal Texture Filtering
4x Max Anisotropy
Optimal Vertex Shaders
No Repeat Tests
No Fixed Framerate

COMMENT "3dmark 2003 is a more demanding benchmarking than the earlier 3dmark 2001 SE as these scores reflect. The Inno3D GeForce4 Ti4200 starts off strongly beating Galaxy Zeus 5500 by 28% in the Wings of Fury test. Both video cards start to struggle with the DX8 benchmarks Battle of Proxycon and Troll's Lair. However Inno3D GeForce4 Ti4200 still manages to outperform Galaxy Zeus 5500 by between 20% to 25%. Only Galaxy Zeus 5500 is able to use the Mother Nature test."


3DMARK 2003 FILLRATE

SINGLE TEXTURING

GALAXY ZEUS 5500606
INNO3D GEFORCE4 TI4200664

MULTI TEXTURING

GALAXY ZEUS 5500310
INNO3D GEFORCE4 TI42001785

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
No Pixel Processing
Optimal Texture Filtering
4x Max Anisotropy
Optimal Vertex Shaders
No Repeat Tests
No Fixed Framerate

COMMENT "This is almost a repeat performance of the 3dmark 2001 SE fillrate test, Inno3D GeForce4 Ti4200 outperforms Galaxy Zeus by 9% with the Single Texturing test and a huge 83% with the Multi Texturing test."


3DMARK 2003 OTHER

VERTEX SHADER

GALAXY ZEUS 55007
INNO3D GEFORCE4 TI42007

PIXEL SHADER (SM2.0)

GALAXY ZEUS 55008
INNO3D GEFORCE4 TI4200N/A

GALAXY ZEUS 5500 INNO3D GEFORCE4 TI4200

BENCHMARK SETTINGS

1024x768 Resolution
No Pixel Processing
Optimal Texture Filtering
4x Max Anisotropy
Optimal Vertex Shaders
No Repeat Tests
No Fixed Framerate

COMMENT "The Inno3D GeForce4 Ti4200 and Galaxy Zeus 5500 both offer the same performance in the Vertex Shader test and only Galaxy Zeus 5500 can use the SM2.0 Pixel Shader test."

GEFORCE4 TI4200 VS GEFORCE 5500

PAGE 1 GEFORCE4 TI4200 vs GEFORCE 5500
PAGE 2 3DMARK 2001 SE
PAGE 3 3DMARK 2003
PAGE 4 QUAKE 3 AND UT 2004
PAGE 5 GAMES SOFTWARE IN MEDIUM QUALITY
PAGE 6 GAMES SOFTWARE IN HIGH QUALITY AND FINAL RESULT

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