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CLUB3D DELTACHROME S8 PREVIEW

"Club3D Deltachrome S8 preview showing the performance of the Deltachrome using software such as 3dmark 2001, 2003, 2005, Comanche4, Far Cry, Quake III Arena, Serious Sam SE and Unreal Tournament 2004."
CLUB3D DELTACHROME S8

CLUB3D DELTACHROME S8 SPECIFICATIONS

Memory 128MB
Type DDR
Interface 128BIT
GPU 300 MHz
Memory 500 MHz
DVI Yes
TV-Out Yes
Video-in No
Ramdac 400MHz
OpenGL 1.5
DirectX 9.0
PixelPipelines 8
PicturePerfect™
V8™ Pipeline
8 Pixel Shaders
4 Hardware Vertex Shaders
Hi-Def DirectX™ 9.0
Hi-Def HDTV encoding
Native HDTV support
Component Video output
Composite and S-Video outputs
Progressive Scan TV support
Chromotion Video Engine
S3 ScreenToys
Duo-Rotate
Dual Display 400Mhz 10bit DACs
4x super-sampling Anti-Aliasing
16x Anisotropic Filtering

System requirements:

Intel Pentium or AMD Athlon
128MB of system memory
Mainboard with free AGP (4x/8x) slot
AGP voltage 1.5V
CD-ROM drive for software installation
350Watt or greater Power Supply

CLUB3D DELTACHROME S8 FEATURES

DuoView S3 Graphics' DeltaChrome accelerators provide sixth-generation DuoView® technology. A single display adapter is capable of running output to two monitors. Each output device can be configured through the S3Graphics ScreenToys toolkit for its own independent refresh rate, resolution, and color depth. All this from a single graphics chip and a single set of drivers! The Single Adapter Multi-Monitor DuoView implementation in DeltaChrome allows different images to be displayed with independent timings, so your secondary monitor won't be limited to your laptop's 60 Hz refresh rate.

Dual Monitor Support On Windows XP systems which support the attachment of two CRT devices, the DeltaChrome graphics accelerator and its driver software and utilities will allow the user great flexibility in configuring display resolution and refresh settings. Through the DuoView technology and the S3Display utility, the user can configure independent timings for each CRT. S3 Graphics' DeltaChrome provides hardware-assisted rotation for 90, 180, and 270 degrees of rotation.

PicturePerfect™ DeltaChrome's PicturePerfect hardware anti-aliasing for full screen and WindowsXP text makes for a consistent, silky smooth-edged image. No more jaggies.

S3 ScreenToys The S3 Graphics DeltaChrome software package includes the highly configurable S3 Graphics ScreenToys suite of utilities, designed for maximum efficiency and ease of use. Custom controls have been developed for the user interface to make tasks and feedback intuitive and easy to use. For those that wish to show off a unique look, S3 Graphics ScreenToys also support skinning. In addition, unified utility packaging provides a single set of files which support all operating systems and multiple languages. Installation is straightforward, without requiring the novice user to make decisions beyond the scope of their experience.

Hardware Color Cursors DeltaChrome provides hardware support for color cursors and for color cursors with alpha blending. Pointer size can be as large as 64x64 pixels. WindowsXP users can activate color and alpha (for transparency effects) mouse pointers/cursors.

DirectX™ 9.0, V8™ Pipeline DeltaChrome is equipped with programmable hardware shaders compatible with Pixel Shader version 2.0+ and Vertex Shader 2.0+. DeltaChrome actually goes beyond the DirectX 9.0 requirements with esoteric features for improved 3D and video quality. The DeltaChrome V8 Pipeline is a sophisticated and complex full 8 Pixel Pipeline.

Hi-Def™ Computing HDTV is the final word when it comes to high resolution displays available today. Thanks to DeltaChrome's unique, integrated Hi-Def HDTV encoder technology, you can now get the most from HDTV resolution capable displays, televisions and projectors.

Chromotion™ Programmable Video Engine The Chromotion Programmable Video Engine is a radical departure from fixed function video decoding and processing. The Chromotion engine has the flexibility to process MPEG-2/4, Windows Media Video, and other video standards. Fixed function processing such as iDCT is now handled by the programmable Chromotion engine. Post-processing to improve poor source material is an exciting new feature that will enhance video material such as webcasts.


GENERAL SYSTEM INFORMATION

PROCESSOR AMD SEMPRON 3100
VIDEO CARD CLUB3D DELTACHROME S8
S3 DRIVER S3G COMBOCHROME v6.14.10.2021
MOTHERBOARD GIGABYTE K8NS PRO
MEMORY 2x512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP SERVICE PACK 2
DIRECTX VERSION v9.0c

3DMARK BENCHMARKS

3DMARK 2001 SE9562
3DMARK 20032302
3DMARK 2005714

3DMARK 2001 SE 3DMARK 2003 3DMARK 2005

COMMENT - "The Club3D Deltachome S8 puts in a good performance with 3dmark 2001 SE and its score is respectable for a video card in it's price range. Using the more advanced 3dmark 2003 we see the Club3D Deltachrome S8 performance drop by 76% compared to 3dmark 2001 SE, it's score of 2302 puts the Club3D Deltachrome S8 in the same performance level as the GeForce 5600 Ultra. Once again another big performance drop which was expected with the DX9 only 3dmark 2005, it's score of 714 is very good considering even the GeForce 5900 XT only delivers approx 1000 so it's a good result for the Club3D Deltachrome S8."

COMANCHE 4

800x60050
1024x76848
1280x96040
1600x120030

800x600 1024x768 1280x960 1600x1200

BENCHMARK SETTINGS

Fullscreen Enabled
32Bit Colour Depth
Anti-Aliasing Disabled
Terrain Detail High
Object Detail High
Texture Quality High
Water Quality High
Shadows High
Particle Density High

COMMENT - "Comanche4 is more cpu than video card limited but it was nice to see the Club3D Deltachrome S8 being more than playable all the way upto 1600x1200."


FAR CRY

RESEARCH

LOW QUALITY

800x600124
1024x768100
1280x96063
1600x120045

MEDIUM QUALITY

800x60063
1024x76854
1280x96035
1600x120028

VOLCANO

LOW QUALITY

800x60096
1024x76886
1280x96056
1600x120040

MEDIUM QUALITY

800x60049
1024x76845
1280x96031
1600x120023

800x600 1024x768 1280x960 1600x1200

BENCHMARK SETTINGS

Anti-Aliasing Disabled
Fullscreen Enabled
Vertical Sync Disabled
Default Render Mode

LOW QUALITY

Texture Quality Low
Bilinear
Anisotropic Filtering 1
Particle Count Low
Special Effects Low
Enviroment Quality Low
Shadow Quality Low
Water Quality Low
Lighting Quality Low

MEDIUM QUALITY

Texture Quality Medium
Trilinear
Anisotropic Filtering 2
Particle Count Medium
Special Effects Medium
Enviroment Quality Medium
Shadow Quality Medium
Water Quality Medium
Lighting Quality Medium

COMMENT - "Using the Research and Volcanot demos we can clearly see the performance offered by the Club3D Deltachrome S8 with Far Cry, when using low quality settings the Club3D Deltachrome S8 is more than playable at all of the resolutions tested. When using medium quality settings we see on average a 50% performance drop, however the Club3D Deltachrome can still deliver a playable performance but this time only upto 1280x960."


QUAKE III ARENA

800x600215
1024x768181
1280x1024118
1600x120074

800x600 1024x768 1280x1024 1600x1200

BENCHMARK SETTINGS

Four.dm68 Benchmark
32Bit Colour Depth
Texture Compress Disabled
Lightmap Lighting
High Geometric Detail
Full Texture Detail
Trilinear Texture Filtering

COMMENT - "The Club3D Deltachrome S8 has no problem running Quake 3 using any of the resolutions and 74fps at 1600x1200 is very good for a video card in the Deltachrome's price range."


QUAKE III ARENA

ANISOTROPIC FILTERING

TRILINEAR181
4x ANISOTROPIC181
8x ANISOTROPIC179
16x ANISOTROPIC178

TRILINEAR 4x ANISOTROPIC 8x ANISOTROPIC 16x ANISOTROPIC

BENCHMARK SETTINGS

Four.dm68 Benchmark
32Bit Colour Depth
Texture Compress Disabled
Lightmap Lighting
High Geometric Detail
Full Texture Detail
Trilinear Texture Filtering

COMMENT - "High levels of Anisotropic filtering can greatly increase image quality and it was very impressive to see that the Club3D Deltachrome S8 only takes a 2% performance decrease using 16x anisotropic filtering."


SERIOUS SAM SE

CITADEL44
ELEPHANT ATRIUM39
GRAND CATHEDRAL31

CITADEL ELEPHANT ATRIUM GRAND CATHEDRAL

BENCHMARK SETTINGS

1024x768 Resolution
Fullscreen Enabled
Extreme Quality Settings
Large Texture Size
Optimal Texture Quality
Detail Textures Enabled

COMMENT - "Even using the extreme quality setting the Club3D Deltachrome S8 can still deliver playable performance."


UNREAL TOURNAMENT 2004

BRIDGE OF FATE

800x60092
1024x76881
1280x96059
1600x120041

2x ANTI-ALIASING

800x60064
1024x76843
1280x96029

800x600 1024x768 1280x960 1600x1200

BENCHMARK SETTINGS

Bridge of Fate
Direct3D Render Device
1024x768 Resolution
32Bit Colour Depth
Texture Detail Normal
Character Detail Normal
World Detail High
Physics Detail High
Decal Stay High
Full Character Shadows
Full Fog Distance
Decals Enabled
Dynamic Lighting Enabled
Detail Textures Enabled
Coronas Enabled
Trilinear Filtering Enabled
Projectors Enabled
Foliage Enabled
Weather Effects Enabled

COMMENT - "The Club3D Deltachrome S8 does it again and offers great performance with UT2004, the Club3D Deltachrome S8 is playable all the way upto 1600x1200. Even using 2xAA the Club3D Deltachrome S8 is still playable at 1280x960."


CONCLUSION - "The Club3D Deltachrome S8 puts in some good performances, it has shown that it can deliver good performance using Comanche4, Quake 3 and Unreal Tournament 2004 at all resolutions tested. The Club3D Deltachrome S8 was also able to deliver good Far Cry performance using low and medium quality, however using medium quality it was unable to run Far Cry at 1600x1200 which is acceptable for a video card in it's price range."

NOTE - A full review of the Club3D Deltachrome S8 will be completed shortly and will feature extra game results for Delta Force Extreme, Swat4, Trackmania Sunrise, Chronicles of Riddick, Lego Starwars, Scar, Scrapland, Xpand Rally and Warhammer 40,000 Dawn of War. The Club3D Deltachrome S8 will also be tested against the GeForce 5200 and GeForce4 MX 4000 video cards."


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