|
|
GEFORCE4 TI4600 PERFORMANCE
"In this article we test the Nvidia GeForce4 Ti4600 using 1944 Battle of the Bulge, Aurora Watching, Cronicles of Riddick, Comanche4, Codename Panzers Phase Two, Delta Force Extreme, Earth 2160, Far Cry, GT Legends, King Kong, Lego Star Wars, Quake 3 Arena, Quake 4, Scooter War3z, Scrapland, Serious Sam 2, Trackmania Sunrise, Tribes Vengeance, Unreal Tournament, Unreal Tournament 2004, Warhammer Dawn of War, World Racing 2 and Xpand Rally."

NVIDIA GEFORCE4 GPUS TAKE THE WORLD BY STORM
The Nvidia GeForce4 Ti chipset delivers the most radically immerse graphic environments ever seen on a desktop PC. Groundbreaking features including the advanced nfiniteFX II engine, superior Accuview Antialiasing techniques and flexible nView multi-display technology, deliver screaming performance and fierce processing power - for truly unmatched ferocious graphics power.
The GeForce4 family of GPUs includes the GeForce4 Ti and GeForce4 MX GPUs. In addition to unmatched performance, the GeForce4 family of GPUs adds innovative new features, including:
nView™, NVIDIA’s multi-display technology that supports arrangements of analog monitors and digital flat panel displays that can be combined to drastically increase the users desktop.
Lightspeed Memory Architecture II (LMA II), NVIDIA’s 128-bit memory interface featuring a crossbar design for unsurpassed graphics processing power.
Accuview Antialiasing™ (AA), delivering high-resolution, high-performance, and unbeatable visual quality at blistering frame rates.
| CHIP |
GPU |
CORE CLOCK MHZ |
MEMORY CLOCK MHZ |
MEMORY INTERFACE |
PIXELS PER CLOCK |
DIRECTX |
| GEFORCE4 TI4600 |
NV25 |
300 |
650 |
128 |
4 |
8.1 |
| CHIP |
GPU |
CORE CLOCK MHZ |
MEMORY CLOCK MHZ |
MEMORY INTERFACE |
PIXELS PER CLOCK |
DIRECTX |
GENERAL SYSTEM INFORMATION
CHRONICLES OF RIDDICK ESCAPE FROM BUTCHER BAY
800x600 1024x768 1280x1024 1600x1200
|
BENCHMARK SETTINGS
Fullscreen Enabled
Texture Quality Maximum
Model Shadows Enabled
Anisotropy Maximum
Shadermode Auto
Vertical Sync Disabled
COMMENT - "Chronicles of Riddick is a very demanding game especially with shadows enabled, as previously shown shadows are something which results in a large performance decrease for the GeForce4 Ti4600 and it is unplayable at all resolutions."
|
|
COMANCHE 4
800x600 1024x768 1280x1024 1600x1200
|
BENCHMARK SETTINGS
Fullscreen Enabled
32Bit Colour Depth
Anti-Aliasing Disabled
Terrain Detail High
Object Detail High
Texture Quality High
Water Quality High
Shadows High
Particle Density High
COMMENT - "Comanche4 is a fairly old game which is quite cpu limited with modern video cards which is why the GeForce4 Ti4600 has no problems delivering playable performance at all of the resolutions tested."
|
|
CODENAME PANZERS PHASE TWO
800x600 1024x768 1280x1024 1600x1200
COMMENT - "Once again we see the negative impact shadows has on the GeForce4 Ti4600, it is playable using low quality settings upto 1280x1024. However when shadows are enabled with medium and high quality this game becomes unplayable on the GeForce4 Ti4600."
|
BENCHMARK SETTINGS
"Tunis" Level
32bit Color Depth
Default Refresh Rate
Vsync Disabled
LOW QUALITY
Anti-Aliasing Disabled
Shadows Disabled
Texture Detail Low
Bilinear
MEDIUM QUALITY
Anti-Aliasing 2x
Shadows Normal
Texture Detail Low
Trilinear
HIGH QUALITY
Anti-Aliasing 4x
Shadows Self
Texture Detail High
Anisotropic
|
|
|