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GEFORCE4 TI4600 PERFORMANCE

"In this article we test the Nvidia GeForce4 Ti4600 using 1944 Battle of the Bulge, Aurora Watching, Cronicles of Riddick, Comanche4, Codename Panzers Phase Two, Delta Force Extreme, Earth 2160, Far Cry, GT Legends, King Kong, Lego Star Wars, Quake 3 Arena, Quake 4, Scooter War3z, Scrapland, Serious Sam 2, Trackmania Sunrise, Tribes Vengeance, Unreal Tournament, Unreal Tournament 2004, Warhammer Dawn of War, World Racing 2 and Xpand Rally."
NVIDIA GEFORCE4 TI4600

NVIDIA GEFORCE4 GPUS TAKE THE WORLD BY STORM

The Nvidia GeForce4 Ti chipset delivers the most radically immerse graphic environments ever seen on a desktop PC. Groundbreaking features including the advanced nfiniteFX II engine, superior Accuview Antialiasing techniques and flexible nView multi-display technology, deliver screaming performance and fierce processing power - for truly unmatched ferocious graphics power.

The GeForce4 family of GPUs includes the GeForce4 Ti and GeForce4 MX GPUs. In addition to unmatched performance, the GeForce4 family of GPUs adds innovative new features, including:

nView™, NVIDIA’s multi-display technology that supports arrangements of analog monitors and digital flat panel displays that can be combined to drastically increase the users desktop.

Lightspeed Memory Architecture II (LMA II), NVIDIA’s 128-bit memory interface featuring a crossbar design for unsurpassed graphics processing power.

Accuview Antialiasing™ (AA), delivering high-resolution, high-performance, and unbeatable visual quality at blistering frame rates.

CHIP GPU CORE
CLOCK MHZ
MEMORY
CLOCK MHZ
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX
GEFORCE4 TI4600 NV25 300 650 128 4 8.1
CHIP GPU CORE
CLOCK MHZ
MEMORY
CLOCK MHZ
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX

GENERAL SYSTEM INFORMATION

PROCESSOR AMD ATHLON64 3000
VIDEO CARD NVIDIA GEFORCE4 TI4600
NVIDIA DRIVER FORCEWARE v81.98
MOTHERBOARD ASROCK 939 DUAL SATA 2
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP SERVICE PACK 2
DIRECTX VERSION v9.0C

CHRONICLES OF RIDDICK
ESCAPE FROM BUTCHER BAY

800x60026
1024x76822
1280x102418
1600x12009

800x600 1024x768 1280x1024 1600x1200

BENCHMARK SETTINGS

Fullscreen Enabled
Texture Quality Maximum
Model Shadows Enabled
Anisotropy Maximum
Shadermode Auto
Vertical Sync Disabled

COMMENT - "Chronicles of Riddick is a very demanding game especially with shadows enabled, as previously shown shadows are something which results in a large performance decrease for the GeForce4 Ti4600 and it is unplayable at all resolutions."


COMANCHE 4

800x60060
1024x76858
1280x102454
1600x120047

800x600 1024x768 1280x1024 1600x1200

BENCHMARK SETTINGS

Fullscreen Enabled
32Bit Colour Depth
Anti-Aliasing Disabled
Terrain Detail High
Object Detail High
Texture Quality High
Water Quality High
Shadows High
Particle Density High

COMMENT - "Comanche4 is a fairly old game which is quite cpu limited with modern video cards which is why the GeForce4 Ti4600 has no problems delivering playable performance at all of the resolutions tested."


CODENAME PANZERS
PHASE TWO

LOW QUALITY

800x60056
1024x76844
1280x102443
1600x120036

MEDIUM QUALITY

800x60032
1024x76827
1280x102420
1600x120016

HIGH QUALITY

800x60022
1024x76817
1280x102412
1600x12006

800x600 1024x768 1280x1024 1600x1200

COMMENT - "Once again we see the negative impact shadows has on the GeForce4 Ti4600, it is playable using low quality settings upto 1280x1024. However when shadows are enabled with medium and high quality this game becomes unplayable on the GeForce4 Ti4600."

BENCHMARK SETTINGS

"Tunis" Level
32bit Color Depth
Default Refresh Rate
Vsync Disabled

LOW QUALITY

Anti-Aliasing Disabled
Shadows Disabled
Texture Detail Low
Bilinear

MEDIUM QUALITY

Anti-Aliasing 2x
Shadows Normal
Texture Detail Low
Trilinear

HIGH QUALITY

Anti-Aliasing 4x
Shadows Self
Texture Detail High
Anisotropic
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