ULTIMATE HARDWARE

GEFORCE4 TI4600 PERFORMANCE

"In this article we test the Nvidia GeForce4 Ti4600 using 1944 Battle of the Bulge, Aurora Watching, Cronicles of Riddick, Comanche4, Codename Panzers Phase Two, Delta Force Extreme, Earth 2160, Far Cry, GT Legends, King Kong, Lego Star Wars, Quake 3 Arena, Quake 4, Scooter War3z, Scrapland, Serious Sam 2, Trackmania Sunrise, Tribes Vengeance, Unreal Tournament, Unreal Tournament 2004, Warhammer Dawn of War, World Racing 2 and Xpand Rally."
NVIDIA GEFORCE4 TI4600

GENERAL SYSTEM INFORMATION

PROCESSOR AMD ATHLON64 3000
VIDEO CARD NVIDIA GEFORCE4 TI4600
NVIDIA DRIVER FORCEWARE v81.98
MOTHERBOARD ASROCK 939 DUAL SATA 2
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP SERVICE PACK 2
DIRECTX VERSION v9.0C

1944 - BATTLE
OF THE BULGE

LOW QUALITY

800x600144
1024x768142
1280x1024116
1600x120089

MEDIUM QUALITY

800x60043
1024x76839
1280x102435
1600x120031

HIGH QUALITY

800x60033
1024x76830
1280x102426
1600x120024

800x600 1024x768 1280x1024 1600x1200

COMMENT - "The GeForce4 Ti4600 starts off very strongly and is playable at all resolutions using low quality settings. However when medium quality settings are used performance drops between 66% to 71%, things get even worse when using high quality settings and the GeForce4 Ti4600 is unplayable at all resolutions. We investigated the huge performance drop with using medium and high quality settings and found that the cause is the shadows option. When we turned that option off the performance increased by between 32% to 55% making even the high quality settings playable."

BENCHMARK SETTINGS

St. Vith Scenario

LOW QUALITY

Texture Detail Low
Particle Density Low
Shadow Resolution Low
Water Disabled
Decals Disabled
Fog Enabled
Wire Physics Disabled
Grass Disabled

MEDIUM QUALITY

Texture Detail Medium
Particle Density Medium
Shadow Resolution Medium
Water Disabled
Decals Enabled
Fog Enabled
Wire Physics Disabled
Grass Enabled

HIGH QUALITY

Texture Detail High
Particle Density High
Shadow Resolution High
Water Enabled
Decals Enabled
Fog Enabled
Wire Physics Enabled
Grass Enabled

XPAND RALLY

LOW QUALITY

800x60072
1024x76870
1280x102463
1600x120052

MEDIUM QUALITY

800x60045
1024x76840
1280x102432
1600x120024

HIGH QUALITY

800x60038
1024x76834
1280x102429
1600x120021

800x600 1024x768 1280x1024 1600x1200

COMMENT - "The GeForce4 Ti4600 started well with Xpand Rally but once again the GeForce4 Ti4600's poor shadow performance reduced it's performance at medium and high quality. The GeForce4 Ti4600 was playable at all of the resolutions using low quality, using medium quality the GeForce4 Ti4600 only offered playable performance at 1024x768 and maringal playability at 1024x768 and using high quality it only offered marginal playability at 800x600."

BENCHMARK SETTINGS

Fullscreen Enabled
Anti-Aliasing Disabled
Grand Canyon Level

LOW QUALITY

Bilinear
Material Quality Very Low
View Distance 20%
Water Quality Low
Car Deformations Disabled
Car Details Low
Car Envmap Quality Low
Car Shadows Low

MEDIUM QUALITY

Trilinear
Material Quality Medium
View Distance 80%
Water Quality Medium
Car Deformations Enabled
Car Details High
Car Envmap Quality Medium
Car Shadows High

HIGH QUALITY

Anisotropic
Material Quality Very High
View Distance 100%
Water Quality High
Car Deformations Enabled
Car Details High
Car Envmap Quality High
Car Shadows Very High

CONCLUSION - "Although the GeForce4 Ti4600 is showing it's age especially with modern software there is only one game we found that the GeForce4 Ti4600 was incompatible which was Starship Troopers because it's DX9 only. In this article we have benchmarked the GeForce4 Ti4600 using a total of 23 games and the only game which was not playable was Chronicles of Riddick because of the extensive use of shadows. Some of the other games which also used shadows in the medium and high quality settings also resulted in the same performance hit which is easily fixed by disabling shadows."
Using other benchmark results the GeForce4 Ti4600 was 12% faster than the GeForce4 Ti4200, 28% faster than the GeForce 6200 Turbo Cache, 65% faster than the GeForce 5200!"

GEFORCE4 TI4600 REVIEW INDEX

PAGE 1 - GEFORCE4 TI4600 INTRODUCTION
PAGE 2 - CHRONICLES OF RIDDICK, COMANCHE4 AND CODENAME PANZERS
PAGE 3 - DELTA FORCE EXTREME, EARTH 2160 AND FAR CRY
PAGE 4 - GT LEGENDS, KING KONG AND LEGO STAR WARS
PAGE 5 - SCOOTER WAR3Z, QUAKE 4 AND SCRAPLAND
PAGE 6 - SERIOUS SAM 2 AND TRACKMANIA SUNRISE
PAGE 7 - TRIBES VENGEANCE AND UNREAL TOURNAMENT 2004
PAGE 8 - DAWN OF WAR AND WORLD RACING 2
PAGE 9 - 1944 BATTLE OF THE BULGE AND XPAND RALLY

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