ULTIMATE HARDWARE

GEFORCE MX 4000 PERFORMANCE

"In this article we test the GeForce MX 4000 using 1944 Battle of the Bulge, Aurora Watching, Cronicles of Riddick, Codename Panzers Phase Two, Delta Force Extreme, Far Cry, GT Legends, Quake 3 Arena, Quake 4, Scooter War3z, Scrapland, Trackmania Sunrise, Tribes Vengeance, Unreal Tournament, Unreal Tournament 2004, Warhammer Dawn of War and Xpand Rally."

NVIDIA GEFORCE MX 4000

GENERAL SYSTEM INFORMATION

PROCESSOR AMD ATHLON64 3000
VIDEO CARD NVIDIA GEFORCE MX 4000
NVIDIA DRIVER FORCEWARE v81.98
MOTHERBOARD ASROCK 939 DUAL SATA 2
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP SERVICE PACK 2
DIRECTX VERSION v9.0C

1944 - BATTLE
OF THE BULGE

LOW QUALITY

800x60037
1024x76825
1280x102417
1600x120012

MEDIUM QUALITY

800x60030
1024x76820
1280x102413
1600x12009

HIGH QUALITY

800x60028
1024x76817
1280x102411
1600x12008

800x600 1024x768 1280x1024 1600x1200

COMMENT - "The GeForce MX 4000 starts off poorly and can only deliver 37fps at the lowest resolution and image quality, if this game was a fast action game 37fps would be unplayable. Thankfully for the GeForce MX 4000 this game is a strategy game and although the game did run slow it was marginally playable."

BENCHMARK SETTINGS

St. Vith Scenario

LOW QUALITY

Texture Detail Low
Particle Density Low
Shadow Resolution Low
Water Disabled
Decals Disabled
Fog Enabled
Wire Physics Disabled
Grass Disabled

MEDIUM QUALITY

Texture Detail Medium
Particle Density Medium
Shadow Resolution Medium
Water Disabled
Decals Enabled
Fog Enabled
Wire Physics Disabled
Grass Enabled

HIGH QUALITY

Texture Detail High
Particle Density High
Shadow Resolution High
Water Enabled
Decals Enabled
Fog Enabled
Wire Physics Enabled
Grass Enabled

XPAND RALLY

LOW QUALITY

800x60016
1024x76812
1280x10249
1600x12006

MEDIUM QUALITY

800x60014
1024x76810
1280x10248
1600x12005

HIGH QUALITY

800x60014
1024x76810
1280x10248
1600x12005

800x600 1024x768 1280x1024 1600x1200

COMMENT - "Xpand Rally proved to be too much for the GeForce MX 4000 and it couldn't provide playable performance at any resolution or image quality setting."

BENCHMARK SETTINGS

Fullscreen Enabled
Anti-Aliasing Disabled
Grand Canyon Level

LOW QUALITY

Bilinear
Material Quality Very Low
View Distance 20%
Water Quality Low
Car Deformations Disabled
Car Details Low
Car Envmap Quality Low
Car Shadows Low

MEDIUM QUALITY

Trilinear
Material Quality Medium
View Distance 80%
Water Quality Medium
Car Deformations Enabled
Car Details High
Car Envmap Quality Medium
Car Shadows High

HIGH QUALITY

Anisotropic
Material Quality Very High
View Distance 100%
Water Quality High
Car Deformations Enabled
Car Details High
Car Envmap Quality High
Car Shadows Very High

CONCLUSION - "The GeForce MX 4000 is really showing it's age with poor performances. Some of the more recent games were totally unplayable with the GeForce MX 4000 which is very disappointing.
The lack of pixel shaders was very worrying and we found that the GeForce MX 4000 was incompatible with Comanche4, Earth 2160, King Kong, Lego Starwars, Serious Sam 2 and World Racing 2.
Even some of the games which did atleast run on the GeForce MX 4000 were unplayable due to it's poor performance such as Aurora Watching, Chronicles of Riddick, Codename Panzers Phase Two, Delta Force Extreme, Quake 4, Tribes Vengeance, Warhammer 40K Dawn of War and Xpand Rally."
THE GEFORCE MX 4000 HAS NO POSITIVE FEATURES SO IT IS ONE VIDEO CARD TO AVOID!

GEFORCE MX 4000 REVIEW INDEX

PAGE 1 - GEFORCE MX 4000 INTRODUCTION
PAGE 2 - CHRONICLES OF RIDDICK, COMANCHE4 AND CODENAME PANZERS
PAGE 3 - DELTA FORCE EXTREME, EARTH 2160 AND FAR CRY
PAGE 4 - GT LEGENDS, KING KONG AND LEGO STAR WARS
PAGE 5 - SCOOTER WAR3Z, QUAKE 4 AND SCRAPLAND
PAGE 6 - SERIOUS SAM 2 AND TRACKMANIA SUNRISE
PAGE 7 - TRIBES VENGEANCE AND UNREAL TOURNAMENT 2004
PAGE 8 - DAWN OF WAR AND WORLD RACING 2
PAGE 9 - 1944 BATTLE OF THE BULGE AND XPAND RALLY

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