GEFORCE 5200 PERFORMANCE
"In this article we test the Nvidia GeForce 5200 using 1944 Battle of the Bulge, Aurora Watching, Cronicles of Riddick, Comanche4, Codename Panzers Phase Two, Delta Force Extreme, Earth 2160, Far Cry, GT Legends, King Kong, Lego Star Wars, Quake 3 Arena, Quake 4, Scooter War3z, Scrapland, Serious Sam 2, Trackmania Sunrise, Tribes Vengeance, Unreal Tournament, Unreal Tournament 2004, Warhammer Dawn of War, World Racing 2 and Xpand Rally."

GENERAL SYSTEM INFORMATION
1944 - BATTLE OF THE BULGE
800x600 1024x768 1280x1024 1600x1200
COMMENT - "1944 Battle of the Bulge was playable with the GeForce 5200 but only at 800x600 using low quality settings. When medium or high quality settings were used the GeForce 5200 suffered a huge performance loss of between 65% to 81%."
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BENCHMARK SETTINGS
St. Vith Scenario
LOW QUALITY
Texture Detail Low
Particle Density Low
Shadow Resolution Low
Water Disabled
Decals Disabled
Fog Enabled
Wire Physics Disabled
Grass Disabled
MEDIUM QUALITY
Texture Detail Medium
Particle Density Medium
Shadow Resolution Medium
Water Disabled
Decals Enabled
Fog Enabled
Wire Physics Disabled
Grass Enabled
HIGH QUALITY
Texture Detail High
Particle Density High
Shadow Resolution High
Water Enabled
Decals Enabled
Fog Enabled
Wire Physics Enabled
Grass Enabled
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XPAND RALLY
800x600 1024x768 1280x1024 1600x1200
COMMENT - "Xpand Rally is like World Racing 2 and needs good frame rates to make the game playable which the GeForce 5200 can only marginally deliver at 800x600 using low quality settings."
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BENCHMARK SETTINGS
Fullscreen Enabled
Anti-Aliasing Disabled
Grand Canyon Level
LOW QUALITY
Bilinear
Material Quality Very Low
View Distance 20%
Water Quality Low
Car Deformations Disabled
Car Details Low
Car Envmap Quality Low
Car Shadows Low
MEDIUM QUALITY
Trilinear
Material Quality Medium
View Distance 80%
Water Quality Medium
Car Deformations Enabled
Car Details High
Car Envmap Quality Medium
Car Shadows High
HIGH QUALITY
Anisotropic
Material Quality Very High
View Distance 100%
Water Quality High
Car Deformations Enabled
Car Details High
Car Envmap Quality High
Car Shadows Very High
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CONCLUSION - "The poor GeForce 5200 performance was to be expected when you consider that it uses the GeForce GPU which is well known for offering poor DX9 performance and when you cripple it even further with 64bit SDR memory running at a low 333mhz. The only gaming highlights for the GeForce 5200 was it's playable performance in Far Cry, Lego Star Wars, Quake 3 Arena, Scooter War3z, Serious Sam 2, Trackmania Sunrise, Unreal Tournament and Unreal Tournament 2004. What this means is that out of a total of 23 games the GeForce 5200 was playable in only 8 of them!"
Using other benchmark results we found that the GeForce 5200 was 62% slower than the GeForce4 Ti4200, 50% slower than the GeForce 6200 TC but 23% faster than the GeForce MX 4000."
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GEFORCE 5200 REVIEW INDEX
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