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CLUB3D DELTACHROME S8 REVIEW

"Club3D Deltachrome S8 review also featuring MSI GeForce4 Ti4200, XFX GeForce 5200, XFX GeForce MX 4000, GIGABYTE K8NS PRO and AMD Sempron 3100. We will also be testing the Deltachrome against the S3 Savage 2000 and S3 Savage4 to see how much of an improvement the Deltachrome is to the previous S3 video cards."
CLUB3D DELTACHROME S8

CLUB3D DELTACHROME S8 FEATURES

DirectX™ 9.0, V8™ Pipeline DeltaChrome is equipped with programmable hardware shaders compatible with Pixel Shader version 2.0+ and Vertex Shader 2.0+. DeltaChrome actually goes beyond the DirectX 9.0 requirements with esoteric features for improved 3D and video quality. The DeltaChrome V8 Pipeline is a sophisticated and complex full 8 Pixel Pipeline.

DuoView S3 Graphics' DeltaChrome accelerators provide sixth-generation DuoView® technology. A single display adapter is capable of running output to two monitors. Each output device can be configured through the S3Graphics ScreenToys toolkit for its own independent refresh rate, resolution, and color depth. All this from a single graphics chip and a single set of drivers! The Single Adapter Multi-Monitor DuoView implementation in DeltaChrome allows different images to be displayed with independent timings, so your secondary monitor won't be limited to your laptop's 60 Hz refresh rate.

Dual Monitor Support On Windows XP systems which support the attachment of two CRT devices, the DeltaChrome graphics accelerator and its driver software and utilities will allow the user great flexibility in configuring display resolution and refresh settings. Through the DuoView technology and the S3Display utility, the user can configure independent timings for each CRT. S3 Graphics' DeltaChrome provides hardware-assisted rotation for 90, 180, and 270 degrees of rotation.

PicturePerfect™ DeltaChrome's PicturePerfect hardware anti-aliasing for full screen and WindowsXP text makes for a consistent, silky smooth-edged image. No more jaggies.

S3 ScreenToys The S3 Graphics DeltaChrome software package includes the highly configurable S3 Graphics ScreenToys suite of utilities, designed for maximum efficiency and ease of use. Custom controls have been developed for the user interface to make tasks and feedback intuitive and easy to use. For those that wish to show off a unique look, S3 Graphics ScreenToys also support skinning. In addition, unified utility packaging provides a single set of files which support all operating systems and multiple languages. Installation is straightforward, without requiring the novice user to make decisions beyond the scope of their experience.

Hardware Color Cursors DeltaChrome provides hardware support for color cursors and for color cursors with alpha blending. Pointer size can be as large as 64x64 pixels. WindowsXP users can activate color and alpha (for transparency effects) mouse pointers/cursors.

Hi-Def™ Computing HDTV is the final word when it comes to high resolution displays available today. Thanks to DeltaChrome's unique, integrated Hi-Def HDTV encoder technology, you can now get the most from HDTV resolution capable displays, televisions and projectors.

Chromotion™ Programmable Video Engine The Chromotion Programmable Video Engine is a radical departure from fixed function video decoding and processing. The Chromotion engine has the flexibility to process MPEG-2/4, Windows Media Video, and other video standards. Fixed function processing such as iDCT is now handled by the programmable Chromotion engine. Post-processing to improve poor source material is an exciting new feature that will enhance video material such as webcasts.

CLUB3D DELTACHROME S8 SPECIFICATIONS

Memory 128MB
Type DDR
Interface 128BIT
GPU 300 MHz
Memory 500 MHz
DVI Yes
TV-Out Yes
Video-in No
Ramdac 400MHz
OpenGL 1.5
DirectX 9.0
PixelPipelines 8
PicturePerfect™
V8™ Pipeline
8 Pixel Shaders
4 Hardware Vertex Shaders
Hi-Def DirectX™ 9.0
Hi-Def HDTV encoding
Native HDTV support
Component Video output
Composite and S-Video outputs
Progressive Scan TV support
Chromotion Video Engine
S3 ScreenToys
Duo-Rotate
Dual Display 400Mhz 10bit DACs
4x super-sampling Anti-Aliasing
16x Anisotropic Filtering

System requirements:

Intel Pentium or AMD Athlon
128MB of system memory
Mainboard with free AGP (4x/8x) slot
AGP voltage 1.5V
CD-ROM drive for software installation
350Watt or greater Power Supply

CHIP GPU CORE
CLOCK MHZ
MEMORY
CLOCK MHZ
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX
S3 DELTACHROME S8 300 500 128 8 9.0
GEFORCE4 TI4200 NV28 250 512 128 4 8.1
GEFORCE 5200 NV34 250 400 128 4 9.0
GEFORCE MX 4000 NV17 250 333 64 2 7.0
CHIP GPU CORE
CLOCK MHZ
MEMORY
CLOCK MHZ
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX

HOW DOES THE NEW DELTACHROME COMPARE TO THE OLDER S3 CARDS?

DELTACHROME S8

QUAKE 2232
QUAKE 3215
UNREAL TOURNAMENT102

S3 SAVAGE 2000

QUAKE 275
QUAKE 354
UNREAL TOURNAMENT31

S3 SAVAGE4

QUAKE 231
QUAKE 335
UNREAL TOURNAMENT24

QUAKE 2 QUAKE 3 UNREAL TOURNAMENT

COMMENT - "Deltachrome blows away the older S3 video cards like Savage 2000 and Savage4. The Deltachrome when testing with Quake2, Quake3 and Unreal Tournament is 71% faster than Savage 2000 and 84% faster than Savage4."

CLUB3D DELTACHROME S8 REVIEW INDEX

PAGE 1 - CLUB3D DELTACHROME S8 INTRODUCTION
PAGE 2 - 3DMARK 2001 TO 2006, POWERVR AND RIGHTMARK
PAGE 3 - CHRONICLES OF RIDDICK, COMANCHE 4 AND DELTA FORCE EXTREME
PAGE 4 - LEGO STAR WARS, FAR CRY AND QUAKE III ARENA
PAGE 5 - TRACKMANIA, SCRAPLAND, UNREAL TOURNAMENT AND DAWN OF WAR

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