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SAPPHIRE RADEON X1300 XT REVIEW

"Sapphire Radeon x1300 XT is reviewed against MSI GEFORCE 7300 GT. Sapphire Radeon x1300 XT is closer related to the x1600 Pro than the x1300 Pro which should make for a good battle with the MSI GEFORCE 7300 GT. x1300 XT should be the ideal card to between x1300 Pro and x1650 Pro."

SAPPHIRE RADEON X1300 XT

"THE ABSOLUTE IN MAINSTREAM GAMING PERFORMANCE - A tool for the performance oriented, the Sapphire X1300 XT comes equipped with the hardware muscle to deliver an entire realm of fantasy right to your desktop due in large part to the awesome feature-set of the RADEON X1600 core, robust onboard memory configurations and 12 pipeline architecture. An impressive hardware compilation supporting CrossFire™ paired with support for Microsoft® DirectX® 9.0 Shader Model 3.0 ensures future compatibility and the advent of the ATI Avivo™ Video and Display Platform ensures that you will not have to be limit your fantasies to just your desktop."

FEATURES

157 million transistors on 90nm fabrication process
Dual-link DVI
Twelve pixel shader processors
Five vertex shader processors
128-bit 4-channel DDR/DDR2/GDDR3 memory interface
Native PCI Express x16 bus interface
Dynamic Voltage Control

RING BUS MEMORY CONTROLLER

256-bit internal ring bus for memory reads
Programmable intelligent arbitration logic
Fully associative texture, color, and Z/stencil cache designs
Hierarchical Z-buffer with Early Z test
Lossless Z Compression (up to 48:1)
Fast Z-Buffer Clear
Z/stencil cache optimized for real-time shadow rendering

ULTRA-THREADED SHADER ENGINE

Microsoft DirectX 9.0 Shader Model 3.0 programmable vertex and pixel shaders
Full speed 128-bit floating point processing for all shader operations
Up to 128 simultaneous pixel threads
Dedicated branch execution units for high performance dynamic branching and flow control
Dedicated texture address units for improved efficiency
3Dc+ texture compression
High quality 4:1 compression for normal maps and two-channel data formats
High quality 2:1 compression for luminance maps and single-channel data formats
Multiple Render Target (MRT) support
Render to vertex buffer support
Complete feature set also supported in OpenGL 2.0

ADVANCED IMAGE QUALITY FEATURES

64-bit floating point HDR rendering supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
2x/4x/6x Anti-Aliasing modes
New Adaptive Anti-Aliasing feature with Performance and Quality modes
Temporal Anti-Aliasing mode
Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV
2x/4x/8x/16x Anisotropic Filtering modes
Up to 128-tap texture filtering
Adaptive algorithm with Performance and Quality options
High resolution texture support (up to 4k x 4k)

AVIVO VIDEO AND DISPLAY PLATFORM

High performance programmable video processor
MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
DXVA support
De-blocking and noise reduction filtering
Motion compensation, IDCT, DCT and color space conversion
Vector adaptive per-pixel de-interlacing
3:2 pulldown (frame rate conversion)
Seamless integration of pixel shaders with video in real time
HDR tone mapping acceleration
Maps any input format to 10 bit per channel output
Flexible display support
DVI 1.0 compliant / HDMI interoperable and HDCP ready
Dual integrated 10 bit per channel 400 MHz DACs
16 bit per channel floating point HDR and 10 bit per channel DVI output
Complete, independent color controls and video overlays for each display
High quality pre- and post-scaling engines, with underscan support for all outputs
Content-adaptive de-flicker filtering for interlaced displays
Xilleon TV encoder for high quality analog output
YPrPb component output for direct drive of HDTV displays
Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
Fast, glitch-free mode switching
VGA mode support on all outputs
Drive two displays simultaneously with independent resolutions and refresh rates
Compatible with ATI TV/Video encoder products, including Theater 550

CROSSFIRE

Multi-GPU technology
Alternate Frame Rendering (maximum performance)
Supertiling (optimal load-balancing)
Scissor (compatibility)
Super AA 8x/10x/12x/14x (maximum image quality)

SAPPHIRE RADEON X1300 XT

CHIP CORE
CLOCK MHZ
MEMORY
CLOCK MHZ
MEMORY
TYPE
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE
SAPPHIRE RADEON X1300 XT 500 800 256MB DDR2 128 12 9.0C $89
MSI GEFORCE 7300 GT 350 666 256MB DDR2 128 8 9.0C $79
CHIP CORE
CLOCK MHZ
MEMORY
TYPE
MEMORY
CLOCK MHZ
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE

SAPPHIRE RADEON X1300 XT REVIEW INDEX

PAGE 1 - SAPPHIRE RADEON X1300 XT INTRODUCTION
PAGE 2 - 3DMARK 2005, 3DMARK 2006 AND SHADERMARK
PAGE 3 - DOOM 3, FAR CRY, GT LEGENDS AND PREY
PAGE 4 - QUAKE 4, SCOOTER WARZ, SERIOUS SAM 2 AND TRACKMANIA SUNRISE
PAGE 5 - TRIBES VENGEANCE, WORLD RACING 2, X3 REUNION AND FINAL RESULT

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