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SAPPHIRE RADEON X1650 PRO REVIEW

"The powerful Sapphire Radeon x1650 Pro with 256MB DDR3, Ringbus, Avivo and Crossfire is pitted against the MSI GEFORCE 6600 GT. The Sapphire Radeon x1650 Pro is almost identical to the earlier x1600 XT apart from the Sapphire Radeon x1650's lower price tag and speed increase."

SAPPHIRE RADEON X1650 PRO

"ACCELERATE YOUR TOMORROW WITH TOOLS AVAILABLE TODAY! - Capture the performance edge in computing with an upgrade to RADEON™ X1650 PRO and rest assured that your hardware can accelerate all that the eagerly anticipated Windows Vista™ 3D environment has to offer. The Sapphire X1650 PRO packs enough hardware muscle to deliver far off worlds, exploding with life, right to your desktop! Equipped with the awesome feature-set of the RADEON™ X1650 PRO core, a robust onboard memory configuration and 12 pixel pipeline architecture the X1650 Pro is the definitive gaming solution for today and the titles of tomorrow . An impressive hardware compilation promising unparalleled speed with CrossFire™ support, HD Display connectivity with Avivo™ and support for Microsoft® Windows Vista™ ensures future compatibility and that you will not have to limit your fantasies to just your desktop. Accelerate your imagination and embark on a 3D desktop revolution."

RING BUS MEMORY CONTROLLER

256-bit internal ring bus for memory reads
Programmable intelligent arbitration logic
Fully associative texture, color, and Z/stencil cache designs
Hierarchical Z-buffer with Early Z test
Lossless Z Compression (up to 48:1)
Fast Z-Buffer Clear
Z/stencil cache optimized for real-time shadow rendering

ULTRA-THREADED SHADER ENGINE

Microsoft DirectX 9.0 Shader Model 3.0 programmable vertex and pixel shaders
Full speed 128-bit floating point processing for all shader operations
Up to 128 simultaneous pixel threads
Dedicated branch execution units for high performance dynamic branching and flow control
Dedicated texture address units for improved efficiency
3Dc+ texture compression
High quality 4:1 compression for normal maps and two-channel data formats
High quality 2:1 compression for luminance maps and single-channel data formats
Multiple Render Target (MRT) support
Render to vertex buffer support
Complete feature set also supported in OpenGL® 2.0

ADVANCED IMAGE QUALITY FEATURES

64-bit floating point HDR rendering supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
2x/4x/6x Anti-Aliasing modes
New Adaptive Anti-Aliasing feature with Performance and Quality modes
Temporal Anti-Aliasing mode
Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV
2x/4x/8x/16x Anisotropic Filtering modes
Up to 128-tap texture filtering
Adaptive algorithm with Performance and Quality options
High resolution texture support (up to 4k x 4k)

AVIVO VIDEO AND DISPLAY PLATFORM

High performance programmable video processor
MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
DXVA support
De-blocking and noise reduction filtering
Motion compensation, IDCT, DCT and color space conversion
Vector adaptive per-pixel de-interlacing
3:2 pulldown (frame rate conversion)
Seamless integration of pixel shaders with video in real time
HDR tone mapping acceleration
Maps any input format to 10 bit per channel output
Flexible display support
DVI 1.0 compliant / HDMI interoperable and HDCP ready
Dual integrated 10 bit per channel 400 MHz DACs
16 bit per channel floating point HDR and 10 bit per channel DVI output
Complete, independent color controls and video overlays for each display
High quality pre- and post-scaling engines, with underscan support for all outputs
Content-adaptive de-flicker filtering for interlaced displays
Xilleon TV encoder for high quality analog output
YPrPb component output for direct drive of HDTV displays
Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
Fast, glitch-free mode switching
VGA mode support on all outputs
Drive two displays simultaneously with independent resolutions and refresh rates
Compatible with ATI TV/Video encoder products, including Theater 550

CROSSFIRE

Multi-GPU technology
Alternate Frame Rendering (maximum performance)
Supertiling (optimal load-balancing)
Scissor (compatibility)
Super AA 8x/10x/12x/14x (maximum image quality)

SAPPHIRE RADEON X1650 PRO

CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
TYPE
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE
SAPPHIRE X1650 PRO 600 1400 256MB DDR3 128 12 9.0C $99
MSI GEFORCE 6600 GT 500 900 128MB DDR3 128 8 9.0C $115
CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
TYPE
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE

SAPPHIRE RADEON X1650 PRO REVIEW INDEX

PAGE 1 - SAPPHIRE RADEON X1650 PRO INTRODUCTION
PAGE 2 - 3DMARK 2006 AND 3DMARK 2006 GAMES
PAGE 3 - DOOM 3, FAR CRY AND GT LEGENDS
PAGE 4 - PREY, QUAKE 4, SCOOTER WARZ AND SERIOUS SAM 2
PAGE 5 - TRACKMANIA SUNRISE, WORLD RACING 2, X3 REUNION AND FINAL RESULT

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