ULTIMATE HARDWARE

ULTIMATE HARDWARE = CPU REVIEWS - MOTHERBOARD REVIEWS - PERFORMANCE DATABASE - VIDEO CARD REVIEWS
TECH REVIEWS - EMAIL - BYTE NEWS - RESOURCE - NEWS - SITEMAP - FACEBOOK - MYSPACE - SQUIDOO - TWITTER

SAPPHIRE RADEON X1650 PRO REVIEW

"The powerful Sapphire Radeon x1650 Pro with 256MB DDR3, Ringbus, Avivo and Crossfire is pitted against the MSI GEFORCE 6600 GT. The Sapphire Radeon x1650 Pro is almost identical to the earlier x1600 XT apart from the Sapphire Radeon x1650's lower price tag and speed increase."

SAPPHIRE RADEON X1650 PRO

"ACCELERATE YOUR TOMORROW WITH TOOLS AVAILABLE TODAY! - Capture the performance edge in computing with an upgrade to RADEON™ X1650 PRO and rest assured that your hardware can accelerate all that the eagerly anticipated Windows Vista™ 3D environment has to offer. The Sapphire X1650 PRO packs enough hardware muscle to deliver far off worlds, exploding with life, right to your desktop! Equipped with the awesome feature-set of the RADEON™ X1650 PRO core, a robust onboard memory configuration and 12 pixel pipeline architecture the X1650 Pro is the definitive gaming solution for today and the titles of tomorrow . An impressive hardware compilation promising unparalleled speed with CrossFire™ support, HD Display connectivity with Avivo™ and support for Microsoft® Windows Vista™ ensures future compatibility and that you will not have to limit your fantasies to just your desktop. Accelerate your imagination and embark on a 3D desktop revolution."

RING BUS MEMORY CONTROLLER

256-bit internal ring bus for memory reads
Programmable intelligent arbitration logic
Fully associative texture, color, and Z/stencil cache designs
Hierarchical Z-buffer with Early Z test
Lossless Z Compression (up to 48:1)
Fast Z-Buffer Clear
Z/stencil cache optimized for real-time shadow rendering

ULTRA-THREADED SHADER ENGINE

Microsoft DirectX 9.0 Shader Model 3.0 programmable vertex and pixel shaders
Full speed 128-bit floating point processing for all shader operations
Up to 128 simultaneous pixel threads
Dedicated branch execution units for high performance dynamic branching and flow control
Dedicated texture address units for improved efficiency
3Dc+ texture compression
High quality 4:1 compression for normal maps and two-channel data formats
High quality 2:1 compression for luminance maps and single-channel data formats
Multiple Render Target (MRT) support
Render to vertex buffer support
Complete feature set also supported in OpenGL® 2.0

ADVANCED IMAGE QUALITY FEATURES

64-bit floating point HDR rendering supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
Includes support for blending and multi-sample anti-aliasing
2x/4x/6x Anti-Aliasing modes
New Adaptive Anti-Aliasing feature with Performance and Quality modes
Temporal Anti-Aliasing mode
Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV
2x/4x/8x/16x Anisotropic Filtering modes
Up to 128-tap texture filtering
Adaptive algorithm with Performance and Quality options
High resolution texture support (up to 4k x 4k)

AVIVO VIDEO AND DISPLAY PLATFORM

High performance programmable video processor
MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
DXVA support
De-blocking and noise reduction filtering
Motion compensation, IDCT, DCT and color space conversion
Vector adaptive per-pixel de-interlacing
3:2 pulldown (frame rate conversion)
Seamless integration of pixel shaders with video in real time
HDR tone mapping acceleration
Maps any input format to 10 bit per channel output
Flexible display support
DVI 1.0 compliant / HDMI interoperable and HDCP ready
Dual integrated 10 bit per channel 400 MHz DACs
16 bit per channel floating point HDR and 10 bit per channel DVI output
Complete, independent color controls and video overlays for each display
High quality pre- and post-scaling engines, with underscan support for all outputs
Content-adaptive de-flicker filtering for interlaced displays
Xilleon TV encoder for high quality analog output
YPrPb component output for direct drive of HDTV displays
Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
Fast, glitch-free mode switching
VGA mode support on all outputs
Drive two displays simultaneously with independent resolutions and refresh rates
Compatible with ATI TV/Video encoder products, including Theater 550

CROSSFIRE

Multi-GPU technology
Alternate Frame Rendering (maximum performance)
Supertiling (optimal load-balancing)
Scissor (compatibility)
Super AA 8x/10x/12x/14x (maximum image quality)

SAPPHIRE RADEON X1650 PRO

CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
TYPE
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE
SAPPHIRE X1650 PRO 600 1400 256MB DDR3 128 12 9.0C $99
MSI GEFORCE 6600 GT 500 900 128MB DDR3 128 8 9.0C $115
CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
TYPE
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX PRICE

SAPPHIRE RADEON X1650 PRO REVIEW INDEX

PAGE 1 - SAPPHIRE RADEON X1650 PRO INTRODUCTION
PAGE 2 - 3DMARK 2006 AND 3DMARK 2006 GAMES
PAGE 3 - DOOM 3, FAR CRY AND GT LEGENDS
PAGE 4 - PREY, QUAKE 4, SCOOTER WARZ AND SERIOUS SAM 2
PAGE 5 - TRACKMANIA SUNRISE, WORLD RACING 2, X3 REUNION AND FINAL RESULT

LATEST REVIEWS

"XFX Radeon HD 5850 uses the RV870 GPU at 725Mhz and has 1GB GDDR5 memory running at 4000Mhz. The XFX Radeon HD 5850 has a 256Bit Memory Interface, 1440 Shader Processors and DirectX 11."

"Performance of Microsoft Internet Explorer v9.0 Beta when compared to Microsoft Internet Explorer v8.0 tested with Acid3, Sunspider, V8 Benchmark and Peacekeeper."

"Asus GeForce GTX 260 uses the GeForce GTX 460 GPU at 675Mhz and has 768MB GDDR5 memory running at 3600Mhz. The Asus GeForce GTX 460 has a 192Bit Memory Interface, 336 Shader Processors and DirectX 11."

"The MSI GeForce GTX 460 uses the Nvidia GeForce GTX 460 GPU at 725Mhz and has 1GB GDDR5 memory running at 3600Mhz. The MSI GeForce GTX 460 has a 256Bit Memory Interface, 336 Shader Processors and DirectX 11."

"It's the Battle to end all Browser Battles featuring 5 of the Best Browsers such as Google Chrome4, Mozilla Firefox 3.6, Microsoft Internet Explorer 8, Opera 10 and Apple Safari 4."

"Today we are going to be reviewing the Memonex Technology R310 USB Drive against the Sandisk Cruzer Micro USB Drive. The Memonex Technology R310 USB Drive is the generous 32GB version so you will have plenty of space for Images or Movies etc."

"Gainward GeForce GTX 465 review also featuring Asus GeForce GTX 470. Gainward GeForce GTX 465 uses Nvidia GTX 465 GPU operating at 607Mhz with 1024MB GDDR5 Memory running at 3206Mhz."

"Asus GeForce GTX 470 review also featuring the Zotac GeForce GTX 480. The Asus GeForce GTX 470 uses the Nvidia GTX 470 GPU operating at 607Mhz with 1280MB GDDR5 running at 3348Mhz."

"AMD Phenom II X4 955 review also featuring the AMD Phenom II X4 920. The AMD Phenom II X4 955 type Deneb is a Socket AM2+ Processor operating at 3200Mhz."

"AMD Phenom II X4 920 review also featuring the AMD Athlon II X2 240. The AMD Phenom II X4 920 type Deneb is a Socket AM2+ Processor operating at 2800Mhz."

"HIS Radeon HD 5750 review also featuring the Ladybird GeForce GTS 250. The HIS Radeon HD 5750 uses the RV850 GPU running at 700Mhz with 1GB Gddr5 Memory at 4600Mhz with 720 Shader Processors with DX11."

"Gigabyte Radeon HD 5770 review also featuring the Gigabyte Radeon HD 4770. The Gigabyte Radeon HD 5770 uses the RV850 GPU running at 850Mhz with 1GB Gddr5 Memory at 4800Mhz with 800 Shader Processors."

"HIS Radeon HD 5870 review also featuring the Zotac GeForce GTX 480. The HIS Radeon HD 5870 uses the RV850 GPU running at 850Mhz with 1GB Gddr5 Memory at 4800Mhz with 1600 Shader Processors with DX11."

"Zotac GeForce GTX 480 review also featuring the MSI Radeon HD 5970. The Zotac GeForce GTX 480 uses the GTX 480 GPU running at 700Mhz with 1536MB Gddr5 Memory at 3696Mhz with 480 Shader Processors."

"Sapphire Radeon HD 5830 review also featuring the Sapphire Radeon HD 5770. The Sapphire Radeon HD 5830 using the RV850 GPU running at 800Mhz with 1GB Gddr5 Memory at 4000Mhz with 1120 Shader Processors."

"XFX Radeon HD 5830 uses the Powerful RV850 GPU operating at 800Mhz with 1GB Gddr5 Memory at 4000Mhz with 1120 Advanced Shader Processors with DX11 Support."

"The AMD Athlon II X2 240 Processor takes on the AMD Athlon64 X2 4800. AMD Athlon II X2 240 is a powerful 2.8Ghz Regor Socket AM2+ Processor which is compared to the Socket 939 2.4Ghz AMD Athlon64 X2 4800."

COPYRIGHT © 2002 TO 2010 ULTIMATE HARDWARE ALL RIGHTS RESERVED

SEARCH ULTIMATE HARDWARE