ULTIMATE HARDWARE

ATI RADEON 9800 XT REVIEW

"ATI RADEON 9800 XT review also featuring the MSI GEFORCE 7300 GT and CRUCIAL RADEON X1300 PRO featuring a mixture of synthetic benchmarks and real game benchmarks. The game benchmarks include Doom 3, Farcry, GT Legends, Prey, Quake4, Scooter Warz and many more!"

ATI RADEON 9800 XT

CINEMATIC RENDERING

"256MB of DDR memory provides increased performance when rendering high resolution textures, characters, and environments. 256-bit memory interface delivers the bandwidth for real-time 3D graphics and barrier-free performance. 8-pixel pipeline architecture doubles the rendering power of other graphics processors."

MAXIMUM 3D

"SmartShader™ 2.1 supports the latest Microsoft® DirectX® 9.0, enabling cinematic quality lighting and shadow effects. SmoothVision™ 2.1 delivers the sharpest, clearest textures without sacrificing frame rates. 128-bit full floating point precision enables billions of color variations to render the same lighting and effects as Hollywood studios. Featuring ATI Catalyst™, the industry's most stable 3D acceleration software."

GENERATION NOW TECHNOLOGY

"Supports the latest Microsoft® DirectX® 9.0 and OpenGL® feature sets, ensuring long-term compatibility with the hottest gaming releases. FullStream™ removes blocky artifacts from streaming Internet video to deliver smoother looking, higher quality online content. VideoShader™ integrates features to provide unprecedented support for digital and high definition video."

SMARTSHADER 2.1

"Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware. 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control. 2.0 Pixel Shaders support up to 16 textures per rendering pass. New F-buffer technology supports pixel shader programs with unlimited instructions. 128-bit, 64-bit & 32-bit per pixel floating point color formats. Multiple Render Target (MRT) support. Shadow volume rendering acceleration. Complete feature set also supported in OpenGL®."

SMOOTHVISION 2.1

"2x/4x/6x full scene anti-aliasing modes. Adaptive algorithm with programmable sample patterns. 2x/4x/8x/16x anisotropic filtering modes. Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options."

HYPERZ III

"3-level Hierarchical Z-Buffer with early Z test. Lossless Z-Buffer compression (up to 24:1). Fast Z-Buffer Clear. Z cache optimized for real-time shadow rendering."

TRUFORM 2.0

"2nd generation N-Patch higher order surface support. Discrete and continuous tessellation levels per polygon."

VIDEOSHADER

"MPEG-2 decoding with motion compensation, iDCT and color space conversion. All-format DTV/HDTV decoding. YPrPb component output. Adaptive de-interlacing and frame rate conversion. Dual integrated display controllers. Dual integrated 10-bit per channel 400 MHz DACs. Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant). Integrated TV Output support up to 1024x768 resolution."

ATI RADEON 9800 XT

CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX
ATI RADEON 9800 XT (R360) 412 730 256 8 9.0
MSI GEFORCE 7300 GT (G73) 350 666 128 8 9.0C
CRUCIAL X1300 PRO (RV515) 600 800 128 4 9.0C
CHIP CORE
CLOCK
MEMORY
CLOCK
MEMORY
INTERFACE
PIXELS
PER CLOCK
DIRECTX

SYSTEM INFORMATION
VIDEO CARD ATI RADEON 9800 XT
MSI GEFORCE 7300 GT
CRUCIAL RADEON X1300 PRO
ATI DRIVER ATI CATALYST v6.8
PROCESSOR AMD ATHLON64 3500
MOTHERBOARD ASROCK 939 DUAL SATA 2
MEMORY 2 x 512MB OCZ GOLD XTC PC3200 DDR
OPERATING SYSTEM WINDOWS XP SERVICE PACK 2
DIRECTX VERSION v9.0C

ATI RADEON 9800 XT REVIEW INDEX

PAGE 1 - ATI RADEON 9800 XT INTRODUCTION
PAGE 2 - 3DMARK 2005, 3DMARK 2006, POWERVR BENCHMARKS AND SHADERMARK
PAGE 3 - 1944, DOOM III, FAR CRY, GT LEGENDS, PREY AND QUAKE 4
PAGE 4 - SCRAPLAND, SERIOUS SAM 2, TRACKMANIA AND FINAL RESULT

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